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Post by ¬ on Dec 7, 2014 8:04:33 GMT
So, last night, I saw someone had used a 3D model of a water slide in a Sophie-related context (not any new content though, don't worry, just a static video of one of the Boiler Room recordings) and it looked very very convincing; so I did some searching (where were we before Google's backwards search feature) and I found the following collection: www.evermotion.org/modelshop/show_product/water-slide-02-am94/5830/0/0/0I'm referring to the "other items" beneath the image. You'll also note that several of these appeared as early Sophie art already. I am very confused and intrigued, but I would guess that these are the models that Sophie and his team bought and refined for their cover art. (Note that I am not trying to "expose" this process at all, it's perfectly fair, just interesting.) Now you could make guesses as to what's next, or make your own bootleg album art???
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Post by champiness on Dec 7, 2014 17:14:26 GMT
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Post by jamie on Dec 7, 2014 19:32:13 GMT
There's a really interesting interview with Remote / Adam Rogers from a while ago on the Crack magazine website about his work with Numbers and Sophie. Really interested in the sound toys he talks about working on with Sophie, I wonder if that's still happening. crackmagazine.net/art/remote/What do you mean by sound toys?SOPHIE is really interested in how his sounds are created, and has very specific ideas about how his music is represented visually. Is it hard? Is it metallic? Is it rubbery? Is it cute? So we’re creating a series of interactive online visuals which represent the concept and sounds surrounding each track. Something for users to play in the browser which conveys the essence of each track’s characteristics. We’re also following the same approach for the covers.p.s. he also mentions 'forthcoming album campaigns for SOPHIE' but think I read in another thread that an album isn't happening?
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Post by sunnyta on Dec 7, 2014 22:18:53 GMT
p.s. he also mentions 'forthcoming album campaigns for SOPHIE' but think I read in another thread that an album isn't happening? it isn't?!?!? i really hope that's not true, because i was unbelievably excited at the prospect
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Post by ¬ on Dec 7, 2014 22:54:14 GMT
p.s. he also mentions 'forthcoming album campaigns for SOPHIE' but think I read in another thread that an album isn't happening? it isn't?!?!? i really hope that's not true, because i was unbelievably excited at the prospect pcmusic.boards.net/post/128I think it's too early to say now anyway, because it makes sense that he would want to finish his Numbers singles tetralogy first - though it seems like a long way away who can say after that An album would be amazing though. w/r/t the original article there may be miscommunication; they could just be doing work on how the new singles might be presented Also thanks for the link about sound toys, I was looking for that - I can imagine they'd be something like cabbi.bo's projects
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Post by sunnyta on Dec 8, 2014 1:07:00 GMT
it isn't?!?!? i really hope that's not true, because i was unbelievably excited at the prospect pcmusic.boards.net/post/128I think it's too early to say now anyway, because it makes sense that he would want to finish his Numbers singles tetralogy first - though it seems like a long way away who can say after that An album would be amazing though. w/r/t the original article there may be miscommunication; they could just be doing work on how the new singles might be presented Also thanks for the link about sound toys, I was looking for that - I can imagine they'd be something like cabbi.bo's projects well, fizz is a great song either way and i'm excited for that at least kind of disappointing though. maybe he didn't say anything because the album is going to be on another label, or something? at least there's the hannah diamond album to look forward to
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kate
New Member
Posts: 6
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Post by kate on Dec 9, 2014 11:28:12 GMT
SOPHIE is really interested in how his sounds are created, and has very specific ideas about how his music is represented visually. Is it hard? Is it metallic? Is it rubbery? Is it cute? So we’re creating a series of interactive online visuals which represent the concept and sounds surrounding each track. Something for users to play in the browser which conveys the essence of each track’s characteristics. We’re also following the same approach for the covers. Couldn't you view this as a similar mindset of what Rustie did with his Minecraft-y Green Language Game? Or Hemsworth/Secret Songs/Leno dropped today with their in-browser halo-y game
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Post by bsod on Aug 2, 2016 23:02:17 GMT
just in case any of you know how to work with .max files, cause I don't here are the .max files from SOPHIE's artworks www56.zippyshare.com/v/KDPLTx44/file.htmlif you know how to properly work with it, this could give us SOPHIE's artworks in a image file of 4000/6000px, best quality available there's also the textures files and shit, but don't know if that is necessary
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Post by unizen on Aug 3, 2016 1:30:55 GMT
just in case any of you know how to work with .max files, cause I don't here are the .max files from SOPHIE's artworks www56.zippyshare.com/v/KDPLTx44/file.htmlif you know how to properly work with it, this could give us SOPHIE's artworks in a image file of 4000/6000px, best quality available there's also the textures files and shit, but don't know if that is necessary I can open these in 3ds Max, but it says there are missing textures/materials so if you have those files too I would greatly appreciate it! BTW I have very little idea how to actually use this software but this might give me an excuse to finally learn it.
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Post by bsod on Aug 3, 2016 1:49:32 GMT
just in case any of you know how to work with .max files, cause I don't here are the .max files from SOPHIE's artworks www56.zippyshare.com/v/KDPLTx44/file.htmlif you know how to properly work with it, this could give us SOPHIE's artworks in a image file of 4000/6000px, best quality available there's also the textures files and shit, but don't know if that is necessary I can open these in 3ds Max, but it says there are missing textures/materials so if you have those files too I would greatly appreciate it! BTW I have very little idea how to actually use this software but this might give me an excuse to finally learn it. I'm uploading them right now. I have no clue how to work with those files either, I'm gonna try after I find a proper program to do so.
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Post by unizen on Aug 3, 2016 1:58:06 GMT
I can open these in 3ds Max, but it says there are missing textures/materials so if you have those files too I would greatly appreciate it! BTW I have very little idea how to actually use this software but this might give me an excuse to finally learn it. I'm uploading them right now. I have no clue how to work with those files either, I'm gonna try after I find a proper program to do so. AFAIK 3ds Max is the only program that can open these files, and it's expensive modeling software geared towards 3D industry professionals. But since I pirated it, I can use it to export the models to more friendly file types, like .fbx or .obj. Then they can be opened in free software like blender or whatever.
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Post by bsod on Aug 3, 2016 2:05:49 GMT
I'm uploading them right now. I have no clue how to work with those files either, I'm gonna try after I find a proper program to do so. AFAIK 3ds Max is the only program that can open these files, and it's expensive modeling software geared towards 3D industry professionals. But since I pirated it, I can use it to export the models to more friendly file types, like .fbx or .obj. Then they can be opened in free software like blender or whatever. But can you actually edit the files with any of those? I don't know how it actually works but the ones from sophie's artworks are slightly different from the actual archmodels in the color aspect.
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Post by unizen on Aug 3, 2016 2:33:18 GMT
AFAIK 3ds Max is the only program that can open these files, and it's expensive modeling software geared towards 3D industry professionals. But since I pirated it, I can use it to export the models to more friendly file types, like .fbx or .obj. Then they can be opened in free software like blender or whatever. But can you actually edit the files with any of those? I don't know how it actually works but the ones from sophie's artworks are slightly different from the actual archmodels in the color aspect. You can do pretty much anything with these files like change the colors of the materials, load completely different materials, or even change the geometry of the models themselves. But recreating the cover art 1:1 would be virtually impossible because you'd also have to somehow recreate the exact render settings that SOPHIE used, including the camera angle and stuff like that. Anyway here's a quick attempt I made at rendering the BIPP slide using some VERY SHINY metal materials. I made this in a software called Daz Studio.
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Post by bsod on Aug 3, 2016 2:51:53 GMT
But can you actually edit the files with any of those? I don't know how it actually works but the ones from sophie's artworks are slightly different from the actual archmodels in the color aspect. You can do pretty much anything with these files like change the colors of the materials, load completely different materials, or even change the geometry of the models themselves. But recreating the cover art 1:1 would be virtually impossible because you'd also have to somehow recreate the exact render settings that SOPHIE used, including the camera angle and stuff like that. Anyway here's a quick attempt I made at rendering the BIPP slide using some VERY SHINY metal materials. I made this in a software called Daz Studio. oh wow this looks pretty damn cool here is the first part of the official textures btw www27.zippyshare.com/v/vbH3d4Mr/file.htmlI'm uploading the rest of them right now, had to do it in 2 parts because of the size, and because my internet connection sucks rn but even if we can't recreate the cover art, at least it seems pretty fun to play with lol
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Post by bsod on Aug 3, 2016 3:10:57 GMT
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